Devlog
- November 21, 2024 by Sebas Esparza#blender, #renders, #cycles, #fighting, #fantasy, #dark, #characters, #3dart, #3dmodels, #lowpoly, #3d, #3dartist, #textures, #fighter, #maya, #autodesk, #retopology, #zbrush, #videogames, #substancepainterVOLDO “In the familiar darkness, Voldo welcomed his moment of bliss.” Character: Voldo Videogame: Soul Calibur 2 Program: Zbrush 2020 Retopology: Autodesk Maya Textures: Substance Painter Renders... Continue reading